The fantasy trilogy Spells of Water, third in the Fae Mark’d World, is now finished. Find it on Amazon and at worldwide distributors.
Torrent of Evil / Storm of Spells / Venom of Dragons
Death. That was the omen that the crows and ravens brought to Inkeri, a half-Fae wielder of the elemental power of Water.
Deep in the desert Idros Ahdreide, men had lost their lives in battle against a strange evil. When Inkeri ventures to investigate, she encounters Baron Rhodren of the Bois Argent and his troop of men.
Rhodren’s king commanded him to investigate the disappearances of two troops and a caravan at the desert citadel of Saet’Idros Archais.
Yet a presence watches their entry into the citadel, a presence more terrible than twisted sorcerers, their shape-shifting wyre, and a traitorous Dark Fae.
Both Inkeri and Rhodren sense the watcher, but neither anticipates the dire threat it represents.
How many will die before the missing are found?
. ~ . ~ . ~ .
If you enjoy elemental power battling twisted sorcery and cold steel clearing paths through magical monsters, then you will love the adventures in the Fae Mark’d World.
If you only need the third book in the series, here’s Venom of Dragons.
An Evil more Terrible than Twisted Sorcery Awaits Inkeri and Rhodren.
Carved into the mountain’s rock, the citadel of Saet’Idros Archais is now the battleground between good and evil, elemental power and foul sorcery, and a sinister monster more terrible than a crazed Dark Fae.
Inkeri, Baron Rhodren and his men, and their new allies the Lucent Fae have defeated the sorcerers and their minion shapeshifters. Yet the Dark Fae brings more foes to the citadel, and the fight becomes desperate.
How can Inkeri and Rhodren win when evil’s battlefield is the mind?
Spells of Water was fun to write, but keeping everything fresh can definitely stump a writer. In the midst of chapters 4 and 6, I was firmly convinced I was stumped, but overnight the blockade was broken with ideas flooding out in the morning. Never say never is an old adage that is certainly true!
Publishing Anniversary Today ~ First Published in 2016
The Green mage Saisha and Hethan, a master swordsman, find themselves entangled in a dark dame’s spells.
They are drawn together at a harvest festival. They free a wounded Prica, a man cursed in the shape of a wolf. Neither expects to see the other ever again.
Yet when Hethan returns to his home keep, a dark dame ensorcells him to track down a mage. She wants to reincarnate herself in the mage’s younger body.
The dame’s dark spells bring them back together. Can Saisha disentangle Hethan from the sorcery? Or will she be trapped and turned into a wraith when the dark dame inhabits her body?
Classic battles of good against evil, magic against sorcery, and freedom against slavery and oppression
Currently Available:
Summer Sieges ~
Can Beren survive a journey through the Shadow Path and battle with the Watrani? Or will she sacrifice herself in another futile attempt to guard the Eye? With only a sword as defense against sorcery, can she survive a battle against the Gitane? Or will she discover that the road to death is littered with people who chose honor over life?
Dream a Deadly Dream is the second epic fantasy with the banished wizard Alstera.
Threats come from enemies and friends, sorcered spells and steely blades in Dream a Deadly Dream.
Her powers bound for crimes against the Wizard Enclave, Alstera ventures into Vaermonde. By chance, she meets another lone traveler, Cherai the bard.
After three years in hiding, Cherai is no closer to discovering who assassinated her father, the comte Muirée. She unknowingly holds the key to the conspirators’ plan. To capture her, they order a sorcerer to weave a malevolent sleep-spell of lethal nightmares.
Alstera blocks the spell—but it intensifies. Betrayal wields a sharp sword that drives them to flee. Then treachery springs its poisonous trap.
Can Alstera free Cherai? Or will sorcery spin a lethal web that ensnares them both?
For a dark fantasy of mysterious spells, forbidden blood magic, and a conspiracy for assassination, read Dream a Deadly Dream.
This epic novel is the second in the series Fae Mark’d Wizard, featuring the wizard Alstera from Weave a Wizardry Web. Alstera’s story continues in Sing a Graveyard Song.
Intriguing Characters in Dream A Deadly Dream
Meet Alstera
the Fae Mark’d Wizard: https://remiblack.blogspot.com/2021/06/meet-alstera-in-dream-deadly-dream.html
Fetch your Fall reading of epic dark fantasy here:
Remi Black writes in the Fae Mark’d World.
Working with elemental power rather than wizardry spells, Remi is also writing novella trilogies
Spells of Air
On a mission for the Wizard Enclave, Orielle ventures into the Wilding, a strange frontier filled with magical creatures. There she discovers sprites and wraiths, gobbers and wyre, and the mysterious Dark Fae called the Kyrgy.
All view her as prey.
To Wield the Wind
Never adept with magic, Orielle allies with Grim, a swordsman who wields elemental power. With him as guide and guard, she heads for Iscleft Haven, hoping to renew the alliance between the Enclave and the Haven.
Can Orielle and Grim reach the Haven without falling to the wyre and the gobbers? Or must they bind themselves to Lady Bone and ride the Wild Hunt as the newly chosen of a Kyrgy?
To Charm the Air
When Orielle and Grim reach the Haven, the elder arrests him. The Haveners aren’t interested in a renewed alliance with the Wizard Enclave.
Is her mission for the Enclave in vain? Will she ever escape the Wilding?
And what of her vow to the Kyrgy Lady Bone?
To Curse the Wyre
Hunter. Hunted. Who is who?
The sorceress and her servants, the shifter wyre, seek to destroy Orielle’s allies in the Wilding. Orielle has gathered Dark Fae and Rhoghieri to defeat them.
She rides with the Dark Fae Lord Skull and Lady Bone—but can she trust them?
Spells of Earth
Wizardry burnt out and memory gone, Desora re-built her life in an isolated corner of the Northern Reaches. She only wields the nourishing power of elemental Earth.
She has nothing of Fire, Air, or Water. No fiery bolts, no whirlwinds, no drowning spheres: nothing she can use for defense or attack. Can Desora discover new ways to wield Earth before she becomes prey?
The Wyrded Forest
Shape-shifting wolfen threaten Desora, able to transform out of Moon-turn.
Strangely gory deaths in the High Meadow mean a mysterious monster prowls, looking for life to devour.
Shifters and the eldritch monster kill the defenseless. With death menacing, Desora fears she has no protection except her wards.
The Riven Gate
How will Desora, Captain Brax, and their allies defeat the eldritch monster? Alliance with the Dark Fae Lord Horst offers the only chance.
Yet more than the monster threatens them. Sorcery and magical predators lurk in the forest, waiting to snare them.
Bloody fate balances death on one scale, destruction on the other.
The Mysts of Sorcery
The monster escaped and kills everything in its path. The sorcerer who brought the monster through the portal must also die.
Desora risks losing all she’s regained as she confronts a monster she has no idea how to destroy.
As fierce battles loom, betrayal also rears its ugly head. Will she survive the last battles against the sorcerer, his shapeshifters, and the eldritch monster?
Assassination. A fugitive comtesse. A lethal sleep-spell.
Wyre and wraiths. Wizardry against sorcery. And regicide.
In Dream a Deadly Dream, a sorcerer’s plot to kill the king weaves together past and present, dream and reality, to create a nightmare that can kill.
The Fugitive Comtesse
For three years Cherai, the comtesse Muirée, has hidden from the conspirators who assassinated her father. Now, in the weeping season, a sorcerer has woven a lethal sleep-snare to entrap her. Although she doesn’t know it, she holds the key to the conspirators’ chance to seize the throne of Vaermonde, a chance thwarted when they killed her father too quickly. The poisoned nightmares sent by the sorcerer will compel Cherai to turn herself over to her father’s murderers.
Only a chance-met wizard can free her from the sorcerous sleep-spell.
The Exiled Wizard
Alstera wandered into Vaermonde, seeking an opportunity to rid herself of the bindings on her power. When she encounters Cherai, she realizes the nightmares are caused by a sorcerer. Breaking a simple sleep-spell without any expectation of extrinsic reward should remove one of the bindings. Selfishly, she attaches herself to Cherai.
Yet the sleep-spell is not a simple one: it is a powerful sleep-snare, designed to kill once the conspirators have the document that Cherai’s father hid. Alstera must use forbidden blood-magic—another crime against wizardry—to slip her powers through the binding sigils tattooed on her wrists.
Will the poisoned nightmares kill Cherai? Can Alstera free her from the sorcerer’s web before the conspirators kill the king? Threats come from both enemies and friends, from steely blades and magickal spells.
Dream a Deadly Dream, a novel of 119,000 words, is the second book in the Fae Mark’d Wizard series.
1st is Weave a Wizardry Web
3rd is Sing A Graveyard Song
Visit Remi Black’s blog or her page on this website to discover more.